Get Data displayed on OLED
Last updated
Last updated
In this project, you will display data from the Antares IoT Platform on an OLED using the Lynx-32 Development Board module. In this Antares Shield Workshop, there are temperature, humidity (DHT11), relay, LED, and push button sensors. You will send a message in the form of data displayed on the OLED display. The process of sending this data uses POSTMAN Software to send data to the Antares IoT Platform.
The additional materials specific to this project are as follows.
The additional materials specific to this project are as follows.
Shield Workshop Antares
I2C-based 0.96inch 128x64 pixel SSD1036 OLED module
Antares ESP HTTP Library. This documentation uses the Antares ESP HTTP library version 1.4.0.
If you have not installed Antares ESP HTTP 1.4.0, please follow these steps.
DHT11 Library. This documentation uses DHT11 Sensor Library version 1.4.4.
If you have not installed the DHT11 Sensor Library version 1.4.4. you can follow the steps in the following link.
SSD1306 OLED Library. This documentation uses Adafruit SSD1306 by Adafruit version 2.5.7.
If you have not installed the Adafruit SSD1306 by Adafruit library version 2.5.7. you can follow the steps in the following link.
Postman Software
If you have not installed POSTMAN Software, you can follow the steps in the following link.
You can open the programme code in the Arduino IDE via File > Examples > Antares ESP HTTP > Lynx32-Simple-Project > GET_DATA_OLED.
The following is the GET_DATA_OLED example programme code.
Change the HTTP Protocol parameters in the following variables *ACCESSKEY, *WIFISSID, *PASSWORD, *projectName, and *deviceName. Adjust to the parameters in the Antares console.
The *Access key parameter is obtained from your Antares account page.
The WIFISSID parameter is obtained from the name of the Wifi / Hotspot that is currently being used by you. for example in the image below.
The *PASSWORD parameter is obtained from the WiFi password you are currently using.
The parameters *projectName and *deviceName are obtained from the Application Name and Device Name that have been created in the Antares account.
Connect the Lynx-32 with your computer and make sure the Communication Port is read.
On Windows operating systems the check can be done via Device Manager. If your Lynx-32 is read then the USB-Serial CH340 appears with the port adjusting the port availability (in this case it reads COM4).
Set up the ESP32 board by clicking Tools > Board > esp32 in the Arduino IDE, then make sure the ESP32 Dev Module is used. Select the port according to the communication port that is read (in this case COM4). The result will look like the following image.
After all the setup is complete, upload the programme by pressing the arrow icon as shown below. Wait for the compile and upload process to finish
The Tick icon on the Arduino IDE is just the verify process. Usually used to compile the programme to find out whether there are errors or not.
The Arrow icon on the Arduino IDE is the verify and upload process. Usually used to Compile the programme as well as Flash the programme to the target board.
If the programme upload is successful, it will look like the following image.
After uploading the programme, you can view the serial monitor to debug the programme. The serial monitor icon is shown in the following image.
Set the serial baud rate to 115200 and select BothNL & CR. The result will look like the following image.
Make sure the serial baud rate matches the value defined in the programme code. If the serial baud rate is not the same between the programme code and the serial monitor, the ASCII characters will not be read properly.
In this step you need POSTMAN software, you can input the end-point, request header and request body first by following the following format.
End Point
Customise your-application-name and your-device-name to the names registered to your Antares account.
Request Header
Customise your-access-key with your Antares account access key.
The result will be as shown below.
Next, you need to input the request body by following the following format.
Request Body
In the POSTMAN software, select the Body tab then select raw and enter the payload according to the request body you want to use as shown below.
Customise the contents of the "con" field according to the "key" and "value" you want to send.
After the POSTMAN software setup is complete, it's time to send the POST command. The "Test" field is filled with the string "Hallo" as the message to be sent via HTTP protocol to the Antares server.
If you have finished filling in the "Test" field, then press the Send button on the POSTMAN software. Looks like the following picture.
After uploading the programme successfully, then open the device antares page and see if the data has been successfully sent.
Data received by ESP8266 with HTTP protocol in the form of Test variable.
Get data from the Antares IoT Platform and display it on the OLED display after connecting to Wi-Fi is shown in the figure below:
Method
POST
URL
https://platform.antares.id:8443/~/antares-cse/antares-id/your-application-name/your-device-name
Key
Value
X-M2M-Origin
your-access-key
Content-Type
application/json;ty=4
Accept
application/json