# Sending Simple Data to Antares with HTTP Protocol

In this project you will be directed to send simple data from the **Lynx-32 Development Board** to the **Antares IoT Platform** using Wi-Fi connectivity with the HTTP protocol.

## Prerequisites

The materials required follow the **General Prerequisites** on the previous page. If you have not prepared the requirements on that page, then you can visit the following page.

{% content-ref url="/pages/Zpk3iTltrVZubNhHlGNm" %}
[General Prerequisites ESP32 Wi-Fi](/en/code-and-library-examples/esp32-wi-fi/general-prerequisites-esp32-wi-fi.md)
{% endcontent-ref %}

The additional materials specific to this project are as follows.

1. Antares ESP HTTP Library. This documentation uses the **Antares ESP HTTP library version 1.4.0.**

{% hint style="info" %}
If you have not installed **Antares ESP HTTP 1.4.0**, please follow these steps.

[Antares Wi-Fi HTTP](/en/getting-started/arduino-library-installation/antares-wi-fi-http.md)
{% endhint %}

## Follow These Steps

### **1.** Launch the Arduino IDE application

### **2.** Opening Sample Programme

{% hint style="info" %}
You can open the programme code in the Arduino IDE via**File > Examples > Antares ESP HTTP > AntaresStoreData.**
{% endhint %}

Below is the AntaresStoreData sample programme code.

```arduino
/*
  This code will deploy data to your Antares project device with the following structure:
  (Note that nesting the JSON object can only be done up to 2 levels using this library)
  {
    "temperature": random-int,
    "humidity": random-int,
    "wind_speed": random-float,
    "rain_level": random-float,
    "location" : {
      "latitude": "static-string",
      "longitude": "static-string"
    }
  }
  For more information please visit https://antares.id/id/docs.html
*/

#include <AntaresESPHTTP.h>

#define ACCESSKEY "YOUR-ACCESS-KEY"       // Replace with your Antares account access key
#define WIFISSID "YOUR-WIFI-SSID"         // Replace with your Wi-Fi SSID
#define PASSWORD "YOUR-WIFI-PASSWORD"     // Replace with your Wi-Fi password

#define projectName "YOUR-APPLICATION-NAME"   // Replace with the Antares application name that was created
#define deviceName "YOUR-DEVICE-NAME"     // Replace with the Antares device name that was created

AntaresESPHTTP antares(ACCESSKEY);

void setup() {
  Serial.begin(115200);
  antares.setDebug(true);
  antares.wifiConnection(WIFISSID, PASSWORD);
}

void loop() {
    // Variables
  int temp = random(25,30) ;
  int hum = random(75,90);
  float windsp = float(random(20, 30))/3.33;
  float rainlv = float(random(0, 20))/6.99;
  String lat = "-6.8718189";
  String lon = "107.5872477";

  // Add variable data to storage buffer
  antares.add("temperature", temp);
  antares.add("humidity", hum);
  antares.add("wind_speed", windsp);
  antares.add("rain_level", rainlv);
  antares.add("location", "latitude", lat);
  antares.add("location", "longitude", lon);

  // Send from buffer to Antares
  antares.send(projectName, deviceName);
  delay(10000);
}

```

### **3.** Set HTTP Parameters in Programme Code

Change the HTTP Protocol parameters in the following variables **\*ACCESSKEY, \*WIFISSID, \*PASSWORD, \*projectName**, and **\*deviceName**. Adjust to the parameters in the Antares console.

```arduino
#define ACCESSKEY "YOUR-ACCESS-KEY"       // Replace with your Antares account access key
#define WIFISSID "YOUR-WIFI-SSID"         // Replace with your Wi-Fi SSID
#define PASSWORD "YOUR-WIFI-PASSWORD"     // Replace with your Wi-Fi password

#define projectName "YOUR-APPLICATION-NAME"   // Replace with the Antares application name that was created
#define deviceName "YOUR-DEVICE-NAME"     // Replace with the Antares device name that was created
```

{% hint style="info" %}
The **\*Access key** parameter is obtained from your Antares account page.
{% endhint %}

<figure><img src="/files/zlpxydeY1IpduTFKid2s" alt=""><figcaption><p>Access Key Location on Antares Account Page</p></figcaption></figure>

{% hint style="info" %}
The **WIFISSID** parameter is obtained from the **Wi-Fi/Hotspot** name that will be used by the **Lynx-32 Development Board**. An example is shown below.
{% endhint %}

<figure><img src="/files/29Yo5gcQlR6Iqgzq6SIB" alt=""><figcaption><p>WIFISSID</p></figcaption></figure>

{% hint style="info" %}
The **\*PASSWORD** parameter is obtained from the **Wi-Fi password** you are currently using.
{% endhint %}

{% hint style="info" %}
The parameters **\*projectName** and **\*deviceName** are obtained from the **Application Name** and **Device Name** that have been created in the Antares account.
{% endhint %}

<figure><img src="/files/q1JeSl7BqbCaX9eYfFeK" alt=""><figcaption><p>Application Name Display</p></figcaption></figure>

<figure><img src="/files/l8nX2WhUZeVpzRPnOC1N" alt=""><figcaption><p>Device Name Display</p></figcaption></figure>

### **4. Compile and Upload Program**

Connect the **Lynx-32** with your computer and make sure the **Communication Port** is read.

{% hint style="info" %}
On Windows operating systems the check can be done via **Device Manager**. If your **Lynx-32** is read then the **USB-Serial CH340** appears with the port adjusting the port availability (in this case it reads **COM4**).
{% endhint %}

<figure><img src="/files/wVczFshxTS0YGmWbit2a" alt=""><figcaption><p>Device Manager view</p></figcaption></figure>

Set up the **ESP32** board by clicking **Tools > Board > esp32** in the Arduino IDE, then make sure the **ESP32 Dev Module** is used. Select the port according to the communication port that is read (in this case COM4). The result will look like the following image.

<figure><img src="/files/TIllLBwpsaezyRZdTBfx" alt="" width="464"><figcaption><p>Display of Board Specifications and Ports Used</p></figcaption></figure>

After all the setup is complete, upload the programme by pressing the arrow icon as shown below. Wait for the compile and upload process to finish

<figure><img src="/files/qwvOlNaWeDtxkVUYFtMt" alt=""><figcaption><p>Compile Icon for Tick and Upload Icon for Arrow</p></figcaption></figure>

{% hint style="info" %}
**The Tick icon** on the Arduino IDE is just the verify process. Usually used to C**ompile** the programme to find out whether there are errors or not. \
**The Arrow icon** on the Arduino IDE is the verify and upload process. Usually used to **Compile** the programme as well as Flash the programme to the target board.
{% endhint %}

If the programme upload is successful, it will look like the following image.

<figure><img src="/files/GHRkLgY1gAP7kRWSoUB0" alt=""><figcaption><p>Upload Successful Programme Output Display</p></figcaption></figure>

After uploading the programme, you can view the **serial monitor** to debug the programme. The **serial monitor icon** is shown in the following image.

<figure><img src="/files/73r7LSmUuto66NTaaNFn" alt=""><figcaption><p>Image of the Serial Monitor Icon in the Arduino IDE.</p></figcaption></figure>

Set the **serial baud rate** to 115200 and select BothNL & CR. The result will look like the following image.

<figure><img src="/files/Yo3Ywy2JSmLFa3liJ6Ha" alt=""><figcaption><p>Serial Monitor Image</p></figcaption></figure>

{% hint style="danger" %}
Make sure the **serial baud rate** matches the value defined in the programme code. If the **serial baud rate** is not the same between **the programme code** and **the serial monitor**, the ASCII characters will not be read properly.
{% endhint %}

### **5.** Check Data in Antares

After uploading the programme successfully, then open the device antares page and see if the data has been successfully sent.

<figure><img src="/files/yZQAuocf5VXd6kFWY96r" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/KXhXaH09rnIRCNwgjecO" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Data sent from the **Lynx-32 Development Board** with the HTTP protocol in the form of temperature, humidity, wind\_speed, rain\_level, and location variables containing latitude and longitude.
{% endhint %}


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.antares.id/en/code-and-library-examples/esp32-wi-fi/esp32-wi-fi-http-protocol/sending-simple-data-to-antares-with-http-protocol.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
